Xbox boss Phil Spencer said he was upset with himself and took full responsibility for the handling of Redfall. Microsoft declined to comment on the report when reached out to by IGN. ![]() The sources claimed that management would also regularly switch reference points, saying Redfall should be like Far Cry one day and Borderlands the next, leaving designers with no clear idea of what game they were making. ![]() The project also reportedly lacked direction as a result, with developers stuck between making a single player and a multiplayer game. This led to what's claimed to be a "perpetually understaffed" team of less than 100 employees. Replacing them was also claimed to be an issue for the same reasons: applicants looking to replace these roles were developers passionate about single player and not the multiplayer experts that Arkane needed.
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